THE PROCESS
1
Research
For the research phase of the project I used the following methods: Usability Tests, Depth Interviews and Online Surveys
Data gleaned from user interviews, and testing 01.
Data gleaned from user interviews, and testing 02.
Personas
I organized my data by creating personas that I could refer back to throughout the design process ensuring that I was designing for essential user needs and goals and to reduce the risk of feature bloat in my products.
THE PROCESS
2
Analysis - Feature Prioritization List
Users want real-time calculations and recalculations with quality and data validation built in.
Users helped with the challenge of identifying which business rules and KPIs to optimize around, and when per contract and service line.
Users also wanted the ability to add and edit patient add-ons that generate significant attention, i.e. extras days, emergency surgery, etc.
The following features would be implemented into the RCO Tool:
- Easy sign-on and login
- Ability to price specific service lines to get a better overall contract rate.
- Easily compare previous years contracts - going back two years.
- Not have to do any by hand calculations and be able to trust the numbers the tool is showing.
THE PROCESS
3
Design
My design process would include User Stories and a Flow Diagram
User Journey Map and User Flow
Based on the motivations in my user stories and from testing, I generated a list of user personas to help define the main tasks of users.
I then created user flows in Figma to break down the complex user stories and visualize the paths of action users take to achieve their goals.
This stage of the design process was critical in identifying the areas of cognitive overload and what users need to see on the screen.
User Flow
Next step in my design process was to work on the wireframes. Here I could call upon my earlier research and mobile app experience.
THE PROCESS
4 and 5
Prototype and Design
In creating my wireframes, I focused on reducing confusion of the entire application, balancing the amount of content, visual balance, and user-friendly UI. To reach these goals, I stripped away extraneous features users were less interested in and my teams findings in the Feature Prioritizations List above.
UX UI and Product Design
For this project, I used Figma for the wireframes and design.
In creating my wireframes, I focused on reducing confusion of the entire application, balancing the amount of content, visual balance, and user-friendly UI. To reach these goals, I stripped away extraneous features users were less interested in.
In my user flows, I recognized areas where the flows could be simplified through automation. Automating secondary actions would provide a more delightful and seamless experience for the user. Areas benefiting from automation included the promo-discount application and default tip amount in the User-closeout flow.